Using Random Forests and Wordclouds to Visualize Feature Importance in Document Classification

What characteristics do the works of famous authors have that make them unique? This post uses ensemble methods and wordclouds to explore just that.

Project Gutenberg offers a large number of freely available works from many famous authors. The dataset for this post consists of books, taken from Project Gutenberg, written by each of the following authors:

  • Austen
  • Dickens
  • Dostoyevsky
  • Doyle
  • Dumas
  • Stevenson
  • Stoker
  • Tolstoy
  • Twain
  • Wells

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PoE AI Part 4: Real-time Screen Capture and Plumbing

This post is the forth part of a series on creating an AI for the game Path of Exile © (PoE).

  1. A Deep Learning Based AI for Path of Exile: A Series
  2. Calibrating a Projection Matrix for Path of Exile
  3. PoE AI Part 3: Movement and Navigation
  4. PoE AI Part 4: Real-Time Screen Capture and Plumbing

As discussed in the first post of this series, the AI program takes a screenshot of the game and uses it to form predictions that are then used to update its internal state. In this post, efficient methods for capturing images of the game screen are explored.

Continue reading “PoE AI Part 4: Real-time Screen Capture and Plumbing”

Analysis of Historical Weather Data for Los Angeles, CA

This post explores historical weather data from Los Angeles, California over the period of 1906 to the present using Pandas and Matplotlib. The data in the post was collected from the National Centers for Environmental Information website. An order must be placed through the website to obtain a (temporary) link to download the data.

Continue reading “Analysis of Historical Weather Data for Los Angeles, CA”

Introducing GopherJoy: A Controller Input Application

So, I was looking for a way to use my XBox 360 Controller for Windows to browse the web and play games without built-in controller support. After searching for a while, I found most existing applications were either not free or did not work very well. Some required extra dll files (pro-tip DON’T search for “[insert name].dll missing” and download the first thing you find), or were not fully functional. Having experience handling mouse and keyboard input using Windows API, I decided to see if I could come up with something better. The result: GopherJoy.

Continue reading “Introducing GopherJoy: A Controller Input Application”